Friday, September 6, 2024

Many small adjustments

Renee Cabatic wrote, years ago:
I place toothpaste on Xander's toothbrush at night. One night he said it was too much toothpaste so the next night I put much less on. He then told me it was too little toothpaste.

Exasperated, I said, "I can't win for losing."

He said, "You can win. With many small adjustments!"

Do not be overwhelmed.

YOU can unschool with many small adjustments!
—Renee Cabatic


Xander is grown now. Because of him and his mom, MANY people learned to consider making small adjustments toward more peaceful living and learning.

Clarity, by Renee Cabatic
photo by Vlad Gurdiga

Thursday, September 5, 2024

The heart and mind of the parent

Robin Bentley wrote:

Radical unschooling (and the "radical" means "from the root") is all about mindset and changing beliefs and relationships for the better. Some people approach it from letting go of "academics" first, trying to see learning in everything. But if beliefs about learning and kids and partnership are changed first, then unschooling will proceed more smoothly. The real work is done in the heart and mind of the parent.
—Robin Bentley

SandraDodd.com/change
photo by Sandra Dodd
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Wednesday, September 4, 2024

Enemies and monsters

Once I commented on one from a list of "truths" on a correspondent's blog:

This is not at all true. It has been claimed for years, but it’s nonsense.
18. Television turns you into a hypnotic state where the viewer switches off completely and is drawn into the world of the idiot box (well, that’s why it’s called that – an idiot box) for it doesn’t enable a two-way communication. Not even a silent one because you go numb.
If that were true, how much worse would books be? Plays?

I have collected accounts for twenty years of the learning that comes from television and video. People like to have enemies and monsters, sometimes, and “Screentime” is an easy boogey-man. SandraDodd.com/screentime/



The blogger had already changed her mind about it before I commented, after having discovered my site, she said. I believe her. The post was a few years old when I objected.

SandraDodd.com/clarity
photo by Sara McGrath

Tuesday, September 3, 2024

Useful, necessary, fun, or interesting

Deb Lewis wrote:

Along with the myth that a child will learn everything in school, and its companion fable that a child must go to school in order to learn, is the idea that there is some window of time for learning, and a child who learns slower or later will be behind forever. Anyone over forty who uses a smart phone knows that's not true. We didn't learn about digital assistants, mobile payments, GPS navigation, or apps in school. The truth is, a thing can only be learned after it's been discovered to be useful, necessary, fun, or interesting—and that can only be determined by the learner.
—Deb Lewis

SandraDodd.com/holt/nevertoolate
photo by Cátia Maciel

Monday, September 2, 2024

Immeasurable

Our days are full and our learning is unmeasured and immeasurable.

SandraDodd.com/why
photo by Sandra Dodd
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Sunday, September 1, 2024

A happy, good example

Deb Lewis, to a mom advocating limits and control:

If you have been fighting over chores it may be a long time before she feels like helping you. But for the rest of the time you have with her, you can be a good example of a person who happily takes care of her home and who respects and values her child above housework. That will have benefits for your child well beyond required chores.
—Deb Lewis

SandraDodd.com/deblewis/
photo by Sandra Dodd

Saturday, August 31, 2024

Determination, focus and interest

Hema Bharadwaj wrote:

I can't begin to say everything I feel about video games... from my beginning ambivalence / aversion / annoyance / fear / more fear, etc. all the way to today's complete acceptance of my child's love and devotion to figuring out a game, his determination, his focus, his interest, his ability to explain it, talk about it passionately, willingness to give Ravi and me tutorials/workshops on a game etc.

He is currently playing a game that is about a guy in school. And the classes need you to figure out games/words/math etc. Then you pass the game. I help him out with certain parts when he asks for it. Been very interesting to watch his intensity in figuring out those puzzles/tests that the school teachers are throwing out to this character. The character gets bullied and keeps getting detention. And Raghu is wondering why this is so. Leads to conversations about the way the video gamer designed the game.
—Hema Bharadwaj
2010

SandraDodd.com/game/benefits
photo by Penny Clarkson